LGeneral
LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game.
This game requires SDL (>= 1.1.4). For sound you'll need the SDL Mixer (Optional: LGeneral runs without it as well.)
Downloads | |
lgeneral-1.4.4.tar.gz | Engine + Converter source code (1.9 MB)
(!!!) Requires pg-data.tar.gz or the original DOS version of Panzer General. The installation of the data is explained in the file README.lgc-pg. |
pg-data.tar.gz | Panzer General (DOS) Data (410 KB) |
kukgen-data-1.1.1.zip | K.u.k General Data (2.0 MB)
(!!!) Free stand-alone WWI scenario package by Steve McGuba, maintained by Markus Koschany at Debian. Does not require conversion of original PG Data. |
lgeditor-0.3.tar.gz | Map editor source code (1.5 MB)
(!!!) Requires SDL2, SDL2_ttf, SDL2_image. |
lgeneral-1.4.4-win32.zip | Win32 port w/o installer including PG and KuK data (6,2 MB) |
Other Ports & Packages | |
Flathub | Flathub package |
Silvio | Zaurus port |
Additional Resources | |
Campaigns and Scenarios | Unofficial add-ons relying on the original PG data. |
Werner Archan's PG FAQ | Lots of useful hints about how to master Panzer General. |