L Games

News

LBreakoutHD 1.2 Released
Wed, 10 Sep 2025 10:54:59 -0000

Quite a major update. I've added the original LBreakout2 theme 'Classic' and a proper 4:3 layout for these retro themes. So the other LBreakout2 themes work properly now as they use this theme as fallback and not the standard HD theme. Except for the TrueType fonts. But these have the benefit that translations are displayed correctly, so I think that is fine. And it is really fun to walk down memory lane with these old retro themes I have to admit! It's been more than 25 years since the first release... Apart from that I've changed to a high resolution counter and a fixed frame delay which significantly improves the jittering. By which I mean it runs very smooth on 60 FPS now. I've also added a pseudo levelset RANDOM20 that randomly selects 20 levels from all sets to get some more variety. And last but not least I've added more fade effects.

LTris 2.0.4 Released
Tue, 26 Aug 2025 14:44:37 -0000

Just some minor eye candy added: Fade in/out effect when starting a new game and menu tooltips fade in.

LBreakoutHD 1.1.11 Released
Sat, 17 May 2025 11:25:19 -0000

The last release was no good: I've disabled the custom cursor for now, since it broke stuff like the editor. Also a compile issue with newer C versions should be fixed now.

LBreakoutHD 1.1.10 Released
Sat, 10 May 2025 08:42:17 -0000

I've added a menu option to disable/enable gamepad support and a custom cursor. Also levelsets Picky by Michael Uplawski and JustGoForIt were updated.

LPairs 2.3.2 Released
Mon, 03 Mar 2025 12:05:33 -0000

I've added an auto flip option that turns over a card when the mouse pointer remains still on it. Yes, I'm this lazy. And it really is more relaxing, so ...

LTris 2.0.3 Released
Sun, 24 Nov 2024 16:53:39 -0000

I've added three different window modes: 66%, 50% and 25% of screen height to allow more choice with all the different resolutions and monitor sizes. The previous window mode was 66% and could be quite large on bigger 4k monitors.

LTris 2.0.2 Released
Sun, 13 Oct 2024 07:31:02 -0000

This is a major bugfix: The key handling problem I noticed in Windows 11 was also present in Linux, just less prominent. Basically, the system's key repeat came on top of the autoshift resulting in irregular shifts... also sometimes key input got delayed since a cycle only checked for one input instead of all independent ones which is fixed, too. So all in all: The key handling is much more responsive now. I still can't beat the regular algorithm, tho. So I fine grained the handicap setting to 10% steps. Other minor stuff: Changed autoshift settings are directly applied to a running game, the CPU player name reflects its settings and there is a custom cursor.

New LBreakout Levelset
Fri, 06 Sep 2024 09:49:44 -0000

Michael Uplawski submitted a new levelset for LBreakout called 'Picky'. Thanks!

Windows Ports
Fri, 06 Sep 2024 07:57:43 -0000

I've updated the windows ports of LBreakout (1.1.9) und LTris (2.0.1) but noticed that the key input in LTris is not responding properly: It goes crazy fast and ignores the settings... a gamepad works fine, though. I'll have to look into this because in Linux it works properly.

LTris 2.0.1 Released
Tue, 03 Sep 2024 16:00:15 -0000

Thanks to Atri, this release fixes a critical seg fault as well as some minor warnings/problems. Also, any frame rate changes in the menu are now properly applied without restarting the game (use F6 to show current frame rate). For sent garbage a special block is used, which makes it much easier to distinguish. And the score counts a little faster.

The repository on GitHub is now public: https://github.com/kulkanie/ltris2 (releases will continue to be on SF)

Site news archive »